The last two days I’ve been exploring light for moonman, that is, how to efficiently and nicely shade the blocks appropriately based on the transport of light. Check my devlog for info, but here are some nice pics of a work in progress. :)
The last two days I’ve been exploring light for moonman, that is, how to efficiently and nicely shade the blocks appropriately based on the transport of light. Check my devlog for info, but here are some nice pics of a work in progress. :)