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blog

Moonman Devlog Archive

Well it’s been almost 3 years since I started working on Moonman, it’s grown in scope far beyond what I originally imagined and the development log now has 174 pages and has been read over 600,000 times. In the rare chance that the TIGsource forums collapse it would be a great shame to lose that thread, which has documented the many iterations of Moonman, from the original ascii/ansi graphics to the colourful pixel art it has today. To preserve it I decided to spend some time today archiving the old thread and centralise all the linked images. So now the archive up until today is here: http://moonman.io/devlog_archive/page_0.html, and I have it backed up on my computer. I archived the devlog by saving the thread in ‘print mode’ and processing it with a custom Python script. Hopefully TIGsource will never die, but if it does the history of Moonman will be somewhat preserved.

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blog

Pixels

karst_golem

insectx3

r2d3po

moon_chibi

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blog

Daily Pixel Art

Here’s some pixel art I’ve drawn over the last two weeks. I’m now running a twitter account called @Pixel_Dailies where I post daily pixel art challenges and themes. I started the account to motivate myself, but I’ve had many awesome contributions from other people.

goblin jedi ghoul augmented moria baneling krang food astroboy food tardis ryuk koopatroopa figure robot_snow tank_edit

Categories
projects

XBRZPXL.EXE

Here’s a simple paint program I made. It uses XBRZ image scaling and can make images like the one below. Grab it at http://bp.io/XBRZPXL.ZIP (windows only).

floatingcsatle

xbrz2