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Month: November 2013
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SpriteLamp Hospital
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Sprite Lamp
Yesterday I got early access to Sprite Lamp – a pixel-art lighting tool. You supply a few images and then it generates the appropriate normal map, AO map, etc. This makes me very enthusiastic about the future of low-res games, and hopefully we’ll see more with interesting lighting effects. Here’s a quick test of a lit shield I drew in GIMP and processed with SpriteLamp. :D
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