Read this post for Part 1…
I have just updated the haxe websocket code significantly. I have made a websocket compatible ThreadServer and ThreadRemotingServer, and included some different examples of using these classes.
The websocket.ThreadServer class can be used to easily set up a server that sends and receives messages from connected clients. There are two examples “echo” and “cursors” that demonstrate how to use it. For example to setup a basic websocket echoing server:
class EchoServer { public static var server:ThreadServer; public static function main() { server = new ThreadServer(); server.onMessage = function(c:Client, m:String) { server.sendMessage(c, m); }; server.run("localhost", 5001); } }
I also tediously hacked away at neko.net.ThreadRemotingServer and made a version that supports the latest websocket protocol. Check out the “remoting” example in the code to see how to use it.
You can browse the code, download a zip, or clone it directly:
hg clone http://hg.bp.io/public/websockets websockets
I haven’t had much time to debug the code, but it all seems to work okay. I would appreciate any bug reports, just leave them as comments on this post.