ben 1981  human Mostly I make games … mostly
moonman 2017 desktop  a procedurally-generated adventure game
@eigenbom twitter I tweet about gamedev and life
@Pixel_Dailies A twitter-based pixel art group
galaxy 2017 web interactive 3d planet generator
@cosmic_txt 2017 bot a planet generator bot
star wars 2017 web infinite star wars intro
fantasy consoles 2017 web fantasy console generator
#NotGDC 2017 text a collection of short gamedev articles
procgen article 2017 text dynamic vs static procgen
field:white:one 2016 web 3 emoji map editors
ecs w decorators 2016 code ECS using Python decorators
if 2016 web infinite firefighter, a tiny roguelike
how roguelike 2016 web determine your rogue-like rating
DMCA’s sky 2016 all because no mario’s sky got DMCA’ed
no mario’s sky 2016 all infinite procedural space mario
spiral/drain 2016 web ulam spiral
gamenamegen 2016 web game name generator
adverbly verbed 2016 web idea generator
10000 pets 2016 web pixel twitter-pet generator
chargen 2016 web character generator
pirates 2015 web pirate face generator
wyrm 2015 web wyrm
365 days of pixel art 2015 art i did 365 consecutive days of pixel art
somnipsychium 2015 web a game for #clonejamcactus
i’m sick 2014 web infect everyone
crash 2014 web steal coin$ – hack robot$ – cra$h
xbrzpxl.exe 2014 pc curvy paint program
shade dogs 2013 ios canine physics shadow puzzler
fugu 2012 desktop make procedural forms with Lua
ddd 2012 web a xmas action-puzzler
eye quest 2012 pc you are an eye on a quest
ascii-paint 2011 pc ascii animation program
sds 2010 text my PhD dissertation in procedural generation
jsfxr 2008 web make 8-bit sound effects (a port of sfxr)
older games
older projects
archived blog games, art, random
academic papers generative geometry research